![]() In performance mode, the game targets a near 4K resolution but with more aggressive DRS that results in drops to 1440p. On PS5, there are three different visual presentations offer: the quality mode bumps this up to a full native 4K output most of the time though dynamic resolution scaling is in effect and it can drop to near 1512p levels in the worst case. The original PS4 Pro version targets 30 frames per second with dynamic resolution scaling averaging around 1584p most of the time - temporal injection is then used to deliver a clean image when played on a 4K display. Developer Insomniac has also solved the issue of transferring save data across from the original PS4 game, making this is an excellent way to continue the story if you never finished the game.ĭespite the last-gen foundations, the boosts delivered by PlayStation 5 are impressive. Indeed, a recent patch has added support for RT at 60 frames per second - an enhancement present on both of the Spider-Man titles available for PS5. This isn't just the PS4 Pro version operating at a higher resolution: there's a bunch of visual improvements from new assets, refined lighting and of course, the addition of hardware-accelerated ray tracing. While Spider-Man: Miles Morales was a key launch title for PlayStation 5, the next-gen remaster of the webslinger's first outing is well worth checking out.
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